- Writer: Thomas J. Campbell
- Artist: Wayne Lowden
- Colorist: Trilby Black
- Back Cover Artist: Davey Jebadiah Sewell
- Logo Design and Letterer: Ken Reynolds
Thanks to Thomas J. Campbell for the review copy!
The first issue of Abyssal Albion told a fairly self-contained horror story about a woman and a child walking through the woods. Issue 2 maintains many of the hallmarks of the first issue, but definitely moves in a different direction.
The second issue keeps the black and white coloring, but expands the scope of the story and the art. Instead of the woods, this time our characters are in a post-apocalyptic looking town. We still have precious few details about how the world ended up this way. What we do have is a whole new kind of bad guys that are both familiar and strange. They are markedly different from the Cthulhu inspired antagonist in the first issue (I am not well versed enough with Lovecraft to know if these guys relate to his works).
The story is more ambitious than the first issue, introducing new characters and ending on a cliffhanger and the art reflects that. There are some extremely well executed panels; one horror scene involving sharks is particularly effective in its grossness. The depiction of a creature who appears near the end employs a great use of scale.
Coming out of this issue, I find myself even more interested in the world of Abyssal Albion and its inhabitants. It will be interesting to see if details are provided or if we are left to fill in the blanks with our own imagination.
As can be expected, a story in the horror genre deserves some parental discretion. There is some violence, cursing and nudity skews this title towards older readers.
Are you going to pick up this issue? Feel free to chat with me on Twitter or leave a comment below!
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