- Writers: Robert Mackenzie and Dave Walker
- Artist: Justin Greenwood
- Colorist: Daniela Miwa
- Letterer: Simon Bowland
Thanks to Image Comics for the review copy!
COMPASS, set in the year 1242, is an Indiana Jones-esque treasure hunt with one key difference. Rather than the typical American (or English) guy explorer, this story features two female adventurers from different cultures who venture to the world of barbarians. It’s an interesting take on the treasure hunter/adventurer genre.
The first issue is filled with lots of action, starting with the opening, which employs the ‘avoid the booby traps’ sequence that often serves as the introduction for the dueling adventurers. It’s a fun sequence which for the most part, clearly shows the movement (There were a few panels where I had to really think about what was going on, but this was the exception). The character designs are excellent, subtly evoking different backgrounds without being over the top.
There’s a lot going on in the world of COMPASS. There’s a war going on and events are referenced that will likely be incorporated into future issues. Hints are dropped about characters’ histories in general as well as with each other.
COMPASS’ first issue is a great appetizer – there seems to be a lot more details to fill in. With two strong female characters, this is the type of book I will share with my daughter…when she’s old enough to handle the violence and difficult words – she’s only two!
Check back soon for my thoughts on the 2nd part of this 5 part mini-series.
Do you plan to read the title? Have you already? Let me know in the comments.
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